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The Sword in the Stone

I created a small cinematic scene to showcase my hero prop. It took me eight days to finish everything from the modeling of the hero prop to the final look. To make the scene as cinematic as possible, I focused on various aspects, including the hero prop, set dressing, lighting, and composition. I utilized Megascan assets for all the assets except for the sword. I also experimented with path tracing in Unreal Engine and had a lot of fun adjusting the cinematic camera.

Final render with Lumen

Final render with Lumen

Sword render in Marmoset

Sword render in Marmoset

Sword's UV and Wireframe View

Sword's UV and Wireframe View

Video captured in Lumen

Rendered in Path Tracer

Rendered in Path Tracer

Breakdown