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Ancient Chinese Bookstore

This was my first completed personal project from my second year. It was inspired by the concept of Lok Du.

To create this project, I used a low poly/high poly bake workflow and sculpted all the props in Zbrush. The textures were done in Substance Painter.

I used GAEA to generate the terrain and the shader was also created procedurally in UE4.

Overview

Overview

Details_1

Details_1

Details_2

Details_2

Details_3

Details_3

House Overview

House Overview

House Details

House Details

Nature Assets

Nature Assets